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You searched for: subject:"Massively Multiplayer Games"
[movies]Anarchy Online -- Screenshots - William Sims Bainbridge
This is a collection of more than 1200 screenshots taken in the MMORPG Anarchy Online, by social science researcher William S. Bainbridge. Dr. Bainbridge is currently co-director of Human-Centered Computing at the National Science Foundation (NSF) and also teaches sociology as a part-time professor at George Mason University. He contributed the screenshots to the Archiving Virtual Worlds collection as part of the Preserving Virtual Wrolds project.
Keywords: Anarchy Online; Funcom; Bainbridge, William Sims; Screenshots Massively Multiplayer Games
Downloads: 81
[movies]Tabula Rasa -- Screenshots, August 2008 - William Sims Bainbridge
This is a collection of screenshots taken in the MMORPG Tabula Rasa by social science researcher William S. Bainbridge. Dr. Bainbridge is currently co-director of Human-Centered Computing at the National Science Foundation (NSF) and also teaches sociology as a part-time professor at George Mason University. He contributed the screenshots to the Archiving Virtual Worlds collection as part of the Preserving Virtual Wrolds project...
Keywords: Tabula Rasa; Destination Games; NCSoft; Bainbridge, William Sims; Screenshots Massively Multiplayer Games
Downloads: 23
[movies]Tabula Rasa -- Screenshots, 29 July 2008 - William Sims Bainbridge
This is a collection of screenshots taken in the MMORPG Tabula Rasa by social science researcher William S. Bainbridge. Dr. Bainbridge is currently co-director of Human-Centered Computing at the National Science Foundation (NSF) and also teaches sociology as a part-time professor at George Mason University. He contributed the screenshots to the Archiving Virtual Worlds collection as part of the Preserving Virtual Wrolds project.
Keywords: Tabula Rasa; Destination Games; NCSoft; Bainbridge, William Sims; Screenshots Massively Multiplayer Games
Downloads: 18
[movies]Tabula Rasa -- Screenshots, 24 July 2008 - William Sims Bainbridge
This is a collection of screenshots taken in the MMORPG Tabula Rasa by social science researcher William S. Bainbridge. Dr. Bainbridge is currently co-director of Human-Centered Computing at the National Science Foundation (NSF) and also teaches sociology as a part-time professor at George Mason University. He contributed the screenshots to the Archiving Virtual Worlds collection as part of the Preserving Virtual Wrolds project.
Keywords: Tabula Rasa; Destination Games; NCSoft; Bainbridge, William Sims; Screenshots Massively Multiplayer Games
Downloads: 21
[movies]Tabula Rasa -- Screenshots, 28 July 2008 - William Sims Bainbridge
This is a collection of screenshots taken in the MMORPG Tabula Rasa by social science researcher William S. Bainbridge. Dr. Bainbridge is currently co-director of Human-Centered Computing at the National Science Foundation (NSF) and also teaches sociology as a part-time professor at George Mason University. He contributed the screenshots to the Archiving Virtual Worlds collection as part of the Preserving Virtual Wrolds project.
Keywords: Tabula Rasa; Destination Games; NCSoft; Bainbridge, William Sims; Screenshots Massively Multiplayer Games
Downloads: 18
[movies]Tabula Rasa -- Screenshots, 7 August 2008 - William Sims Bainbridge
This is a collection of screenshots taken in the MMORPG Tabula Rasa by social science researcher William S. Bainbridge. Dr. Bainbridge is currently co-director of Human-Centered Computing at the National Science Foundation (NSF) and also teaches sociology as a part-time professor at George Mason University. He contributed the screenshots to the Archiving Virtual Worlds collection as part of the Preserving Virtual Wrolds project.
Keywords: Tabula Rasa; Destination Games; NCSoft; Bainbridge, William Sims; Screenshots Massively Multiplayer Games
Downloads: 21
[movies]Tabula Rasa -- Screenshots, 11 July 2008 - William Sims Bainbridge
This is a collection of screenshots taken in the MMORPG Tabula Rasa by social science researcher William S. Bainbridge. Dr. Bainbridge is currently co-director of Human-Centered Computing at the National Science Foundation (NSF) and also teaches sociology as a part-time professor at George Mason University. He contributed the screenshots to the Archiving Virtual Worlds collection as part of the Preserving Virtual Wrolds project.
Keywords: Tabula Rasa; Destination Games; NCSoft; Bainbridge, William Sims; Screenshots Massively Multiplayer Games
Downloads: 23
[movies]Tabula Rasa -- Screenshots, 6 August 2008 - William Sims Bainbridge
This is a collection of screenshots taken in the MMORPG Tabula Rasa by social science researcher William S. Bainbridge. Dr. Bainbridge is currently co-director of Human-Centered Computing at the National Science Foundation (NSF) and also teaches sociology as a part-time professor at George Mason University. He contributed the screenshots to the Archiving Virtual Worlds collection as part of the Preserving Virtual Wrolds project.
Keywords: Tabula Rasa; Destination Games; NCSoft; Bainbridge, William Sims; Screenshots Massively Multiplayer Games
Downloads: 19
[movies]Tabula Rasa -- Screenshots, 25 July 2008 - William Sims Bainbridge
This is a collection of screenshots taken in the MMORPG Tabula Rasa by social science researcher William S. Bainbridge. Dr. Bainbridge is currently co-director of Human-Centered Computing at the National Science Foundation (NSF) and also teaches sociology as a part-time professor at George Mason University. He contributed the screenshots to the Archiving Virtual Worlds collection as part of the Preserving Virtual Wrolds project.
Keywords: Tabula Rasa; Destination Games; NCSoft; Bainbridge, William Sims; Screenshots Massively Multiplayer Games
Downloads: 16
[movies]Tabula Rasa -- Screenshots, 5 August 2008 - William Sims Bainbridge
This is a collection of screenshots taken in the MMORPG Tabula Rasa by social science researcher William S. Bainbridge. Dr. Bainbridge is currently co-director of Human-Centered Computing at the National Science Foundation (NSF) and also teaches sociology as a part-time professor at George Mason University. He contributed the screenshots to the Archiving Virtual Worlds collection as part of the Preserving Virtual Wrolds project.
Keywords: Tabula Rasa; Destination Games; NCSoft; Bainbridge, William Sims; Screenshots Massively Multiplayer Games
Downloads: 17
[movies]Tabula Rasa -- Screenshots, 10 August 2008 - William Sims Bainbridge
This is a collection of screenshots taken in the MMORPG Tabula Rasa by social science researcher William S. Bainbridge. Dr. Bainbridge is currently co-director of Human-Centered Computing at the National Science Foundation (NSF) and also teaches sociology as a part-time professor at George Mason University. He contributed the screenshots to the Archiving Virtual Worlds collection as part of the Preserving Virtual Wrolds project.
Keywords: Tabula Rasa; Destination Games; NCSoft; Bainbridge, William Sims; Screenshots Massively Multiplayer Games
Downloads: 50
[movies]Tabula Rasa -- Screenshots, 20 July 2008 - William Sims Bainbridge
This is a collection of screenshots taken in the MMORPG Tabula Rasa by social science researcher William S. Bainbridge. Dr. Bainbridge is currently co-director of Human-Centered Computing at the National Science Foundation (NSF) and also teaches sociology as a part-time professor at George Mason University. He contributed the screenshots to the Archiving Virtual Worlds collection as part of the Preserving Virtual Wrolds project.
Keywords: Tabula Rasa; Destination Games; NCSoft; Bainbridge, William Sims; Screenshots Massively Multiplayer Games
Downloads: 21
[movies]Tabula Rasa -- Screenshots, 16 July 2008 - William Sims Bainbridge
This is a collection of screenshots taken in the MMORPG Tabula Rasa by social science researcher William S. Bainbridge. Dr. Bainbridge is currently co-director of Human-Centered Computing at the National Science Foundation (NSF) and also teaches sociology as a part-time professor at George Mason University. He contributed the screenshots to the Archiving Virtual Worlds collection as part of the Preserving Virtual Wrolds project.
Keywords: Tabula Rasa; Destination Games; NCSoft; Bainbridge, William Sims; Screenshots Massively Multiplayer Games
Downloads: 21
[movies]Tabula Rasa -- Screenshots, 12 July 2008 - William Sims Bainbridge
This is a collection of screenshots taken in the MMORPG Tabula Rasa by social science researcher William S. Bainbridge. Dr. Bainbridge is currently co-director of Human-Centered Computing at the National Science Foundation (NSF) and also teaches sociology as a part-time professor at George Mason University. He contributed the screenshots to the Archiving Virtual Worlds collection as part of the Preserving Virtual Wrolds project.
Keywords: Tabula Rasa; Destination Games; NCSoft; Bainbridge, William Sims; Screenshots Massively Multiplayer Games
Downloads: 19
[movies]Tabula Rasa -- Screenshots, 14 July 2008 - William Sims Bainbridge
This is a collection of screenshots taken in the MMORPG Tabula Rasa by social science researcher William S. Bainbridge. Dr. Bainbridge is currently co-director of Human-Centered Computing at the National Science Foundation (NSF) and also teaches sociology as a part-time professor at George Mason University. He contributed the screenshots to the Archiving Virtual Worlds collection as part of the Preserving Virtual Wrolds project.
Keywords: Tabula Rasa; Destination Games; NCSoft; Bainbridge, William Sims; Screenshots Massively Multiplayer Games
Downloads: 18
[movies]Tabula Rasa -- Screenshots, 30 July 2008 - William Sims Bainbridge
This is a collection of screenshots taken in the MMORPG Tabula Rasa by social science researcher William S. Bainbridge. Dr. Bainbridge is currently co-director of Human-Centered Computing at the National Science Foundation (NSF) and also teaches sociology as a part-time professor at George Mason University. He contributed the screenshots to the Archiving Virtual Worlds collection as part of the Preserving Virtual Wrolds project.
Keywords: Tabula Rasa; Destination Games; NCSoft; Bainbridge, William Sims; Screenshots Massively Multiplayer Games
Downloads: 21
[movies]Tabula Rasa -- Screenshots, 9 July 2008 - William Sims Bainbridge
This is a collection of screenshots taken in the MMORPG Tabula Rasa by social science researcher William S. Bainbridge. Dr. Bainbridge is currently co-director of Human-Centered Computing at the National Science Foundation (NSF) and also teaches sociology as a part-time professor at George Mason University. He contributed the screenshots to the Archiving Virtual Worlds collection as part of the Preserving Virtual Wrolds project.
Keywords: Tabula Rasa; Destination Games; NCSoft; Bainbridge, William Sims; Screenshots Massively Multiplayer Games
Downloads: 19
[movies]Tabula Rasa -- Screenshots, 4 July 2008 - William Sims Bainbridge
This is a collection of screenshots taken in the MMORPG Tabula Rasa by social science researcher William S. Bainbridge. Dr. Bainbridge is currently co-director of Human-Centered Computing at the National Science Foundation (NSF) and also teaches sociology as a part-time professor at George Mason University. He contributed the screenshots to the Archiving Virtual Worlds collection as part of the Preserving Virtual Wrolds project.
Keywords: Tabula Rasa; Destination Games; NCSoft; Bainbridge, William Sims; Screenshots Massively Multiplayer Games
Downloads: 20
[movies]Tabula Rasa -- Screenshots, 17 July 2008 - William Sims Bainbridge
This is a collection of screenshots taken in the MMORPG Tabula Rasa by social science researcher William S. Bainbridge. Dr. Bainbridge is currently co-director of Human-Centered Computing at the National Science Foundation (NSF) and also teaches sociology as a part-time professor at George Mason University. He contributed the screenshots to the Archiving Virtual Worlds collection as part of the Preserving Virtual Wrolds project.
Keywords: Tabula Rasa; Destination Games; NCSoft; Bainbridge, William Sims; Screenshots Massively Multiplayer Games
Downloads: 20
[movies]Tabula Rasa -- Screenshots, 15 July 2008 - William Sims Bainbridge
This is a collection of screenshots taken in the MMORPG Tabula Rasa by social science researcher William S. Bainbridge. Dr. Bainbridge is currently co-director of Human-Centered Computing at the National Science Foundation (NSF) and also teaches sociology as a part-time professor at George Mason University. He contributed the screenshots to the Archiving Virtual Worlds collection as part of the Preserving Virtual Wrolds project.
Keywords: Tabula Rasa; Destination Games; NCSoft; Bainbridge, William Sims; Screenshots Massively Multiplayer Games
Downloads: 19
[movies]Tabula Rasa -- Screenshots, 13 July 2008 - William Sims Bainbridge
This is a collection of screenshots taken in the MMORPG Tabula Rasa by social science researcher William S. Bainbridge. Dr. Bainbridge is currently co-director of Human-Centered Computing at the National Science Foundation (NSF) and also teaches sociology as a part-time professor at George Mason University. He contributed the screenshots to the Archiving Virtual Worlds collection as part of the Preserving Virtual Wrolds project.
Keywords: Tabula Rasa; Destination Games; NCSoft; Bainbridge, William Sims; Screenshots Massively Multiplayer Games
Downloads: 22
[movies]Tabula Rasa -- Screenshots, 10 July 2008 - William Sims Bainbridge
This is a collection of screenshots taken in the MMORPG Tabula Rasa by social science researcher William S. Bainbridge. Dr. Bainbridge is currently co-director of Human-Centered Computing at the National Science Foundation (NSF) and also teaches sociology as a part-time professor at George Mason University. He contributed the screenshots to the Archiving Virtual Worlds collection as part of the Preserving Virtual Wrolds project.
Keywords: Tabula Rasa; Destination Games; NCSoft; Bainbridge, William Sims; Screenshots Massively Multiplayer Games
Downloads: 19
[movies]Tabula Rasa -- Screenshots, 11 August 2008 - William Sims Bainbridge
This is a collection of screenshots taken in the MMORPG Tabula Rasa by social science researcher William S. Bainbridge. Dr. Bainbridge is currently co-director of Human-Centered Computing at the National Science Foundation (NSF) and also teaches sociology as a part-time professor at George Mason University. He contributed the screenshots to the Archiving Virtual Worlds collection as part of the Preserving Virtual Wrolds project.
Keywords: Tabula Rasa; Destination Games; NCSoft; Bainbridge, William Sims; Screenshots Massively Multiplayer Games
Downloads: 28
[movies]Tabula Rasa -- Screenshots, 19 July 2008 - William Sims Bainbridge
This is a collection of screenshots taken in the MMORPG Tabula Rasa by social science researcher William S. Bainbridge. Dr. Bainbridge is currently co-director of Human-Centered Computing at the National Science Foundation (NSF) and also teaches sociology as a part-time professor at George Mason University. He contributed the screenshots to the Archiving Virtual Worlds collection as part of the Preserving Virtual Wrolds project.
Keywords: Tabula Rasa; Destination Games; NCSoft; Bainbridge, William Sims; Screenshots Massively Multiplayer Games
Downloads: 36
[movies]Tabula Rasa -- Screenshots, 9 August 2008 - William Sims Bainbridge
This is a collection of screenshots taken in the MMORPG Tabula Rasa by social science researcher William S. Bainbridge. Dr. Bainbridge is currently co-director of Human-Centered Computing at the National Science Foundation (NSF) and also teaches sociology as a part-time professor at George Mason University. He contributed the screenshots to the Archiving Virtual Worlds collection as part of the Preserving Virtual Wrolds project.
Keywords: Tabula Rasa; Destination Games; NCSoft; Bainbridge, William Sims; Screenshots Massively Multiplayer Games
Downloads: 72
[image]Tabula Rasa -- Screenshots, 6 July 2008 - William Sims Bainbridge
This is a collection of more than 1200 screenshots taken in the MMORPG Tabula Rasa by social science researcher William S. Bainbridge. Dr. Bainbridge is currently co-director of Human-Centered Computing at the National Science Foundation (NSF) and also teaches sociology as a part-time professor at George Mason University. He contributed the screenshots to the Archiving Virtual Worlds collection as part of the Preserving Virtual Wrolds project.
Keywords: Tabula Rasa; Destination Games; NCSoft; Bainbridge, William Sims; Screenshots Massively Multiplayer Games
Downloads: 6
[image]Tabula Rasa -- Screenshots, 8 August 2008 - William Sims Bainbridge
This is a collection of screenshots taken in the MMORPG Tabula Rasa by social science researcher William S. Bainbridge. Dr. Bainbridge is currently co-director of Human-Centered Computing at the National Science Foundation (NSF) and also teaches sociology as a part-time professor at George Mason University. He contributed the screenshots to the Archiving Virtual Worlds collection as part of the Preserving Virtual Wrolds project.
Keywords: Tabula Rasa; Destination Games; NCSoft; Bainbridge, William Sims; Screenshots Massively Multiplayer Games
Downloads: 43
[movies]Tabula Rasa -- Screenshots, 27 July 2008 - William Sims Bainbridge
This is a collection of screenshots taken in the MMORPG Tabula Rasa by social science researcher William S. Bainbridge. Dr. Bainbridge is currently co-director of Human-Centered Computing at the National Science Foundation (NSF) and also teaches sociology as a part-time professor at George Mason University. He contributed the screenshots to the Archiving Virtual Worlds collection as part of the Preserving Virtual Wrolds project.
Keywords: Tabula Rasa; Destination Games; NCSoft; Bainbridge, William Sims; Screenshots Massively Multiplayer Games
Downloads: 19
[movies]Tabula Rasa -- Screenshots, 18 July 2008 - William Sims Bainbridge
This is a collection of screenshots taken in the MMORPG Tabula Rasa by social science researcher William S. Bainbridge. Dr. Bainbridge is currently co-director of Human-Centered Computing at the National Science Foundation (NSF) and also teaches sociology as a part-time professor at George Mason University. He contributed the screenshots to the Archiving Virtual Worlds collection as part of the Preserving Virtual Wrolds project.
Keywords: Tabula Rasa; Destination Games; NCSoft; Bainbridge, William Sims; Screenshots Massively Multiplayer Games
Downloads: 20
[movies]Tabula Rasa -- Screenshots, 26 July 2008 - William Sims Bainbridge
This is a collection of screenshots taken in the MMORPG Tabula Rasa by social science researcher William S. Bainbridge. Dr. Bainbridge is currently co-director of Human-Centered Computing at the National Science Foundation (NSF) and also teaches sociology as a part-time professor at George Mason University. He contributed the screenshots to the Archiving Virtual Worlds collection as part of the Preserving Virtual Wrolds project.
Keywords: Tabula Rasa; Destination Games; NCSoft; Bainbridge, William Sims; Screenshots Massively Multiplayer Games
Downloads: 22
[movies]World of Warcraft: Quest - Horde Trauma - How They Got Game Project, Stanford University
To achieve the artisan skill level in First Aid, the secondary profession for making and using bandages to quickly heal wounds, players must complete a quest involving a mini-game. Although many quests have players out in dangerous territory doing battle, some involve less intensive activities. In this case, the player must solve a triage problem: which wounded soldiers to bandage before they succumb to their wounds...
Keywords: World of Warcraft; Blizzard Entertainment; Quests; Horde Trauma; First Aid; Classes; Archiving Virtual Worlds; Massively Multiplayer Games; degtiar
Downloads: 461
[movies]World of Warcraft: Quest- Cipher of Damnation - How They Got Game Project, Stanford University
I help some guildmates with a quest in Shadowmoon Valley to summon and defeat Cyrukh the Firelord at The Altar of Damnation. Questing is the main method for gaining experience, gold, loot, and reputation, or experiencing Warcraft lore. This footage was captured as part of the Preserving Virtual Worlds project by the How They Got Game group at Stanford University.
Keywords: World of Warcraft; Blizzard Entertainment; Guilds; Quests; Shadowmoon Valley; Cipher of Damnation; Clas; Archiving Virtual Worlds; Massively Multiplayer Games; degtiar
Downloads: 223
[movies]World of Warcraft: PvP - 3v3 Arena 4 - How They Got Game Project, Stanford University
The arenas are part of a Player-versus-player(PvP) system implemented in World of Warcraft after it was first released. This system offers a more competitive and rank-based experience with the sole objective of having two pre-organized teams of two, three, or five players fight against each other until everyone on one team is defeated. Teams have a rating that changes based on wins and losses. This rating is also used to automatically choose teams of similar strength to pit against each other...
Keywords: World of Warcraft; Blizzard Entertainment; Player Vs. Player; Arenas; Grassburners; Blade's Edge Arena; Ring of Blood; How They Got Game; Massively Multiplayer Games; Clas; Archiving Virtual Worlds; degtiar
Downloads: 224
[movies]World of Warcraft: PvP - Arathi Basin - How They Got Game Project, Stanford University
Description and Context: Arathi Basin is a player-versus-player(PvP) battleground in which the opposing factions, the Horde and the Alliance, strive to win the race for resources and compete for the 5 resource nodes: the Farm, Mine, Blacksmith, Stables, and Lumber Mill. Players need to activate the flag at each node to begin the capture, and defend captured nodes to prevent the opposing team from doing the same...
Keywords: World of Warcraft; Blizzard Entertainment; Player vs. Player; Battleground (World of Warcraft); Arathi Basin; How They Got Game Project; Clas; Archiving Virtual Worlds; Massively Multiplayer Games; degtiar
Downloads: 244
[movies]World of Warcraft: PvP - 3v3 Ruins of Lordaeron Arena - How They Got Game Project, Stanford University
The arenas compose a Player-versus-Player(PvP) system implemented into World of Warcraft years after it was first released. This system offers a more competitive and rank-based experience with the sole objective of having a pre-organized team of 2, 3, or 5 players fight against others until everyone on a team is defeated. Teams have a rating that changes based on wins and losses. This rating is also used to automatically choose teams of similar strength to pit against each other...
Keywords: World of Warcraft; Blizzard Entertainment; Player Vs. Player; Arenas; Grassburners; Ruins of Lordaeron; How They Got Game; Clas; Archiving Virtual Worlds; Massively Multiplayer Games; degtiar
Downloads: 201
[movies]World of Warcraft Raid: The Dark Portal - How They Got Game Project, Stanford University
The Caverns of Time are a collection of dungeon instances that contain a good amount of Warcraft lore. The quests lead you back through time to experience many eventful times in Warcraft history. In this instance, we defend Medivh against the Infinite Dragonflight in the Black Morass, who opens the Dark Portal between Azeroth and the Outland. A group of five players gets together to fight through the Black Morass and defend Medivh...
Keywords: World of Warcraft; Blizzard Entertainment; Player vs. Environment; Instances; Dark Portal; Black Morass; How They Got Game; Clas; Archiving Virtual Worlds; Massively Multiplayer Games; degtiar
Downloads: 340
[movies]World of Warcraft: PvP - Alterac Valley 3 - How They Got Game Project, Stanford University
Description and Context: Alterac Valley is a site for both Warcraft lore and popular player-versus-player(PvP) combat in the World of Warcraft. Up to 40 players can join this battleground to help drive the invading Dwarven Stormpike Expedition out of Alterac Valley as Horde, or defend against the attacking Frostwolf Clan as the Alliance. Here, many players team up in advance (known as a Premade) to enter the battle at the same time, giving them the advantage of organization and the use Ventrilo ...
Keywords: World of Warcraft; Blizzard Entertainment; Player Vs. Player; Battlegrounds; Premade Teams; Alterac Valley; How They Got Game; Clas; Archiving Virtual Worlds; Massively Multiplayer Games; degtiar
Downloads: 239
[movies]World of Warcraft PvP- 3v3 Nagrand Arena - How They Got Game Project, Stanford University
The arenas compose a Player-versus-player(PvP) system implemented into World of Warcraft years after it was first released. This system offers a more competitive and rank-based experience with the sole objective of having a pre-organized team of 2, 3, or 5 players fight against others until everyone on a team is defeated. Teams have a rating that changes based on wins and losses. This rating is also used to automatically choose teams of similar strength to pit against each other...
Keywords: World of Warcraft; Blizzard Entertainment; Player Vs. Player; Arenas; Grassburners; Nagrand Arena; Ring of Trials; How They Got Game; Clas; Archiving Virtual Worlds; Massively Multiplayer Games; degtiar
Downloads: 359
[movies]World of Warcraft: PVP -- "Learn to PvP" Raids Stormwind and Ironforge - How They Got Game Project, Stanford University
A Horde Player vs. Player (PvP) guild called "Learn to PvP" raids Stormwind and Ironforge on the Frostmane realm (server). The raid begins with the first contact with the Alliance at the entrance of Stormwind, goes through runs as a ghost and attempts to rush back, and finally a run through the tram system along with a final rush into Ironforge. At the end, guild members see who can stay alive the longest in the enemy city...
Keywords: World of Warcraft; Blizzard Entertainment; Guilds; Player vs. Player; PvP; Learn to PvP; Raids; Stormwind; Ironforge; Frostmane; Archiving Virtual Worlds; Massively Multiplayer Games; degtiar
Downloads: 602
[movies]World of Warcraft: Raid - Karazhan - How They Got Game Project, Stanford University
Karazhan, also known as Medivh's Tower or the Ivory Tower, is an abandoned citadel located on a nexus of ley lines in southern Deadwind Pass. The tower is best known for its last known occupant — Medivh, the last Guardian of Tirisfal. After Medivh was killed by the army of Stormwind, the tower sealed itself off from the rest of the world. But recently, Karazhan has reawakened — an evil presence has taken the tower as its own, its halls crawling with spirits and demons...and Medivh's presence...
Keywords: World of Warcraft; Blizzard; Player Vs. Player; Instances; Raids; Karazhan; How They Got Game; Clas; Archiving Virtual Worlds; Massively Multiplayer Games; degtiar
Downloads: 885
[movies]World of Warcraft: PvP - Eye of the Storm - How They Got Game Project, Stanford University
Despcription and Context: Eye of the Storm is one of four Player versus Player(PvP) Battlegrounds maps where horde and alliance fight against each other and strive to control up to four nodes (Fel Reaver Ruins, Mage Tower, Draenei Ruins, and Blood Elf Tower. The more towers a team controls, the more points they get. Grabbing the flag from the middle and getting it to one of your controlled towers in one piece also increases the amount of points your team has...
Keywords: World of Warcraft; Blizzard Entertainment; Player Vs. Player; Battlegrounds; Eye of the Storm; How They Got Game; Clas; Archiving Virtual Worlds; Massively Multiplayer Games; degtiar
Downloads: 168
[movies]World of Warcraft: PvP - 3v3 Blade's Edge Arena - How They Got Game Project, Stanford University
The arenas compose a Player-versus-player(PvP) system implemented into World of Warcraft years after it was first released. This system offers a more competitive and rank-based experience with the sole objective of having a pre-organized team of 2, 3, or 5 players fight against others until everyone on a team is defeated. Teams have a rating that changes based on wins and losses. This rating is also used to automatically choose teams of similar strength to pit against each other...
Keywords: World of Warcraft; Blizzard; Player Vs. Player; Arenas; Grassburners; Blade's Edge Arena; Ring of Blood; How They Got Game; Clas; Archiving Virtual Worlds; Massively Multiplayer Games; degtiar
Downloads: 185
[movies]World of Warcraft PvP- Alterac Valley 4 - How They Got Game Project, Stanford University
Description and Context: Alterac Valley is a site of both Warcraft lore and of popular player-versus-player(PvP) combat. Up to 40 players can join this battleground to help drive the invading Dwarven Stormpike Expedition out of Alterac Valley as horde, or defend against the attacking Frostwolf Clan as the alliance. Here, many players gather ahead of time(known as a Premade) to enter the battle at the same time, giving them the advantage of organization and the use Ventrilo for voice chat...
Keywords: World of Warcraft; Blizzard Entertainment; Player Vs. Player; Battlegrounds; Premade Teams; Alterac Valley; How They Got Game; Clas; Archiving Virtual Worlds; Massively Multiplayer Games; degtiar
Downloads: 161
[movies]World of Warcraft: PvP - Alterac Valley - How They Got Game Project, Stanford University
Despcription and Context: Alterac Valley is a site of both Warcraft lore and of popular player-versus-player(PvP) combat. Up to 40 players can join this battleground to help drive the invading Dwarven Stormpike Expedition out of Alterac Valley as horde, or defend against the attacking Frostwolf Clan as the alliance. Here, many players gather ahead of time (known as a Premade) to enter the battle at the same time, giving them the advantage of organization and the use Ventrilo for voice chat...
Keywords: World of Warcraft; Blizzard Entertainment; Player vs. Player; Battleground (World of Warcraft); Premade Teams; Alterac Valley; How They Got Game Project; Clas; Archiving Virtual Worlds; Massively Multiplayer Games; degtiar
Downloads: 118
[movies]World of Warcraft: PvP - Alterac Valley 2 - How They Got Game Project, Stanford University
Despcription and Context: Alterac Valley is a site of both Warcraft lore and of popular player-versus-player(PvP) combat. Up to 40 players can join this battleground to help drive the invading Dwarven Stormpike Expedition out of Alterac Valley as horde, or defend against the attacking Frostwolf Clan as the alliance. Here, many players gather ahead of time(known as a Premade) to enter the battle at the same time, giving them the advantage of organization and the use Ventrilo for voice chat...
Keywords: World of Warcraft; Blizzard Entertainment; Player vs. Player; Battleground (World of Warcraft); Premade Teams; Alterac Valley; How They Got Game Project; Clas; Archiving Virtual Worlds; Massively Multiplayer Games; degtiar
Downloads: 119
[movies]World of Warcraft: Shattrath City Tour - How They Got Game Project, Stanford University
I take a small tour of Shattrath, the huge sanctuary city in the heart of the Outland, on my flying mount. This footage was captured as part of the Preserving Virtual Worlds project by the How They Got Game group at Stanford University.
Keywords: World of Warcraft; Blizzard Entertainment; Shattrath City; Outland; World of Warcraft: The Burning Crusade; Flying Mount; How They Got Game Project; Clas; Archiving Virtual Worlds; Massively Multiplayer Games; degtiar
Downloads: 334
[movies]Game Capture: Archives of Multiplayer Game Worlds - Henry Lowood
"The history of multiplayer game worlds and virtual realities can be told with reference to a variety of documentary sources. Players find the most compelling "proof" of a memorable event or claimed exploit in visual documentation captured from actual gameplay: Screenshots or, even better, video recordings of the actual events. "Game Capture" glimpses moments from multiplayer games and virtual worlds through screenshots and video grabbed (and sometimes edited) by and for players." -- from the in...
Keywords: Massively Multiplayer Games; MUD1; Habitat; Ultima Online; Quake 2; Thresh; Billox; Everquest; Warcraft III; World Cyber Games; Star Wars Galaxies; LucasArts; Lucasfilm; World of Warcraft; Eve Online; Goonswarm; Red Alliance; Serenity Now; Second Life; Linden Lab; Hershman-Leeson, Lynn; Lowood, Henry; Bennetsen, Henrik; How They Got Game Project; Half-Life: Counter-Strike Mod; Team 3D
Downloads: 2,592
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